Monday, December 10, 2012
Membuat layar splash pada JAVA (J2ME)
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
import java.io.IOException;
public class LayarSplash extends MIDlet
implements CommandListener {
private Display display;
private Form form;
private Image image;
private Alert splash;
private final Command cmdKeluar =
new Command("Keluar", Command.EXIT, 1);
public LayarSplash() {
display = Display.getDisplay(this);
form = new Form("Demo Splash");
image = null;
try {
image = Image.createImage("/icons/Duke.png");
} catch (IOException ioe) {
ioe.printStackTrace();
}
splash = new Alert(null, " Inisialisasi proses...",
image, null);
splash.setTimeout(7000);
form.addCommand(cmdKeluar);
form.setCommandListener(this);
}
public void startApp() {
display.setCurrent(splash, form);
}
public void pauseApp() {
}
public void destroyApp(boolean unconditional) {
}
public void commandAction(Command c, Displayable s) {
if (c == cmdKeluar) {
destroyApp(false);
notifyDestroyed();
}
}
}
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